The encoder had ignored tune=still since the first build
The bytes of a build didn't match an encode done by hand. The tune=still I had been asking for from the start had never been applied, and the manifest said it had.
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The bytes of a build didn't match an encode done by hand. The tune=still I had been asking for from the start had never been applied, and the manifest said it had.
Lossless means three different things when the source is already JPEG. Separating them changed what I bet on, and the lossless run settled the first bet that same night.
Can you swap 7 GB of Magic card JPEGs for a single file the app opens directly? The first build said yes, and raised two questions I didn't have before.
In February I proposed sorting images by similarity before encoding the dataset in AV1 and estimated 50 to 80 times compression. In September I tested it on Magic cards, and the idea only survived where there were near-duplicate images.